Orbit feature guide

Library filters

Library filters narrow the spots grid for your current playlist or All Spots. Active filters combine with AND; multiple chips on one filter use OR.

What Library filters do

Filters apply to the spots in your current view - the selected playlist or All Spots. Chip counts on buttons reflect the unfiltered current view, not the filtered grid.

Filter groups overview

Filters are grouped as Format, Table, Field, and Timing. Use Clear all in the Filters header to reset everything, or the group X to clear one group.

Library Filters panel with Format, Table, and Field groups
Library Filters panel with Format, Table, Field, and Timing groups. Chip counts are examples from the current view.

Filter glossary

GroupFilterUnit / valuesWhat it matches
FormatFormat chipsVanilla, PKO, KO, MTT, SatDerived spot format.
TableN Handed2–9 PLNumber of players at the table.
TableAverage Stack0–300 BBTable average stack range.
TableChip Leader0–500 BBTable chip leader stack range.
TableShort Stack0–300 BBTable short stack range.
TableBlinds SettingsAnte, Straddle, SkipSBDerived blinds settings active.
FieldPlayers Paid1–5000 PLNumber of paid places.
FieldPlayers Remaining2–10000 PLNumber of players left.
Field% to 1st Place0–100%% of Prize pool to 1st place.
TimingFTFTIs a Final Table situation.
Timing% of Players Paid0–100%% of Players left who are paid.
TimingBounty Pool %0–100%% Bouty pool represent on total prize pool.

Table filters

Table filters cover table size, stack depths, and collapsible Blinds Settings chips.

Field filters

Field filters narrow by players paid, players remaining, and percent of prize pool to first place.

Timing filters

Timing filters include the FT chip plus percent-paid and bounty-pool range sliders.

Numeric range filters

Numeric tags use a dual-handle MinMaxRangeSlider with min and max inputs. Leave both handles at full bounds to keep a numeric filter inactive.